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Zombies Board Game + All Expansions Bundle (new) For Sale

Zombies Board Game + All Expansions Bundle (new)

Twilight Creations:Zombies Board Game+ All Expansions Bundle (New)

This bundle includes the following:

  • Zombies!!!
  • Zombies!!! 2: Zombie Corpse
  • Zombies!!! 3: Mall Walkers
  • Zombies!!! 3.5: Not Dead Yet
  • Zombies!!! 4: The End...
  • Zombies!!! 5: School's Out Forever
  • Zombies!!! 6: Six Feet Under
  • Zombies!!! 6.66: Fill in the ___
  • Zombies!!! 7: Send in the Clowns
  • Zombies!!! 8: Jailbreak
  • Zombies!!! 9: Ashes to Ashes
  • Zombies!!! X: Feeding the Addiction
  • Zombies!!! 1: Death Inc.

This bundle includes EVERYTHING you need to enjoy the Zombies!!! board game.

See a description of the base game and each expansion below:

Zombies!!!

  • 2-6 players
  • Ages 12+

Your heart pounds in your chest and you are finding it very hard to breathe. The zombies are everywhere and seem quite intent on making your lunch. With so many of them, it's hard to tell if the scraping foot-steps and moaning are down the hall or just around the corner. One thing is for sure, they are too close for comfort, you are almost out of bullets and your luck seems to have just about run its course!

Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.

The game features and ever changing map and an ever-growing army of the undead. Players take turns playing map tiles, placing zombies, running furiously, fighting and generally creating havoc for the opposition. Combined, this makes Zombies!!! a different game every time you play it.

Contents:

  • 30 map tiles
  • 50 card event deck
  • 6 humans
  • Life and ammunition tokens
  • 100 plastic zombies in two different poses

Zombies!!! 2: Zombie Corps(e)

When attacked by the walking dead, when your buddies' bodies get up to bite you, when the chain of command is not just broken but in tatters, here's what you do. Stick your head between your legs and kiss your butt goodbye!

Zombies!!! 2 Zombie Corps(e) lets you escape the town of the original Zombies!!! and search for the source of the undead epidemic on a nearby military installation.

This expansion can be played as an expansion or stand-alone. Stand-alone play requires shotgun guys (or other player markers) and tokens for bullets and hearts.

Contents

  • 15 new map tiles
  • 30 new event cards
  • Additional rules
  • Six glow-in-the-dark zombies

Zombies!!! 3: Mall Walkers

Zombies!!! 3: Mall Walkers adds a whole new level of excitement to shipping. Enter the front door, find what you need, and try to escape alive! Above all, "Shop 'til you TRULY drop!"

Contents

  • 16 new map tiles
  • 32 new event cards
  • Exciting, additional rules
  • Two new scenarios

Zombies!!! 3.5: Not Dead Yet

Zombies!!! 3.5: Not Dead Yet! is an all event card expansion for the hugely popular Zombies!!! board game. These cards are designed to be used in conjunction with any Zombies!!! game or players may use the new deck construction rules included with this set to build customized community or individual player decks.

Contents

  • 50 new event cards (2 x 25)
  • All new art
  • Rules for building custom event decks

Zombies!!! 4: The End...

All of your hard work has paid off and now you stand here in the dark and lonely wood. Don't worry about that howling in the distance. It's probably nothing. Who ever heard of a zombie dog anyway?

The goal of Zombies!!! 4: The End is to be the first player to successfully "undo" the spell that is making the dead rise. To do this, you need to find as many pages from the Book of the Undead as possible; make it to the cabin and perform the spell before the other players. But, watch out for the "dead" dogs.

*This standalone expansion, for two to six players, features an ever changing map and an always hungry pack of undead dogs. Players take turns playing map tiles, placing zombies, running furiously, screaming, fighting and generally creating havoc. Zombies!!! 4 can be played alone or combined with any other Zombies!!!set(s).

Contents

  • 30 new map tiles
  • 50 event cards
  • 6 humans
  • Life and ammunition tokens
  • 100 plastic zombie dogs

Zombies!!! 5: School's Out Forever

At Twilight University, the normal curriculum has changed. Instead of studying science and art, students at this school study improvised weaponry and major in SURVIVAL!!!

This expansion can be played as an expansion or stand-alone. Stand-alone play requires shotgun guys (or other player markers) and tokens for bullets and hearts.

Contents

  • 16 new map tiles
  • 32 new event cards
  • "Guts" tokens
  • New universal "Guts" rules for use with any Zombies!!! set

Zombies!!! 6: Six Feet Under

You have always thought.. “There has got to be an easier way to get around town!” Well, now you found one... Or did you? There can’t be zombies underground, right?

Zombies!!! 6: 6 Feet Under adds a whole new “level” of to the Zombies!!! Series. With this expansion players are now free to explore the underground subways and sewers beneath the city.

Contents

  • 16 new map tiles
  • 32 new event cards
  • 24 “Sewer” Tokens
  • New, universal "Sewer" rules for use with almost any Zombies!!! set

Zombies!!! 6.66: Fill In the ___

Many players have felt they could create better cards than the designers of the game and nearly everyone has variants for Zombies!!!. With this new set of 16 blank tiles and 32 blank cards, you can finally put your ideas to the test.

Cards are appropriately backed so they can be mixed into your existing decks.

Contents

  • 16 blank tiles
  • 32 blank cards

Zombies!!! 7: Send in the Clowns

The circus is in town! This time though, the clowns aren’t funny… They’re hungry and they think you would make a good snack!

Zombies!!! 7: Send in the Clowns pits you against the traveling carnival of the damned. Visit the Big Top, and the Fortune Teller. Get lost in the Fun House. Enjoy some cotton candy. Actually, forget all that and get ready to run screaming from the growing mob of zombie clowns.

*This expansion can be played as an expansion or stand-alone. Stand-alone play requires shotgun guys (or other player markers) and tokens for bullets and hearts.

Contents

  • 15 new map tiles
  • 30 new event cards
  • Rules
  • 25 custom sculpted Zombie Clowns!!!

Zombies!!! 8: Jailbreak

When the zombies come to town, jail wouldn’t be a bad place to be...right!?!

While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too!
Zombies!!! 8: Jailbreak starts you out in the mental ward. It’s up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains!

Contents

  • 15 new map tiles
  • 30 new event cards
  • Rules
  • New, universal "Dodge" rules for use with any Zombies!!! set

Zombies!!! 9: Ashes to Ashes

It used to be one of the big two:
You know what I mean, death and taxes. Now only taxes are certain and the graveyard might as well as be called a waiting room. "Final resting place," yeah right! Ain't no one resting here...

Zombies!!! 9 lets you explore your local cemetery and see if you can stop the source of the zombie scourge. What is that funny-smelling smoke coming from the crematorium, anyway?

Contents

  • 16 new map tiles
  • 32 new event cards featuring the new "Automatic" card type
  • 25 zombie "kid" figures
  • Rules

Zombies!!! X: Feeding the Addiction

  • 2-6 players
  • Ages 12+

Everybody has issues! Maybe things would be different if you didn't spend so much time on the phone (or at the bar; or at the mall; or in the gym...)You might even be able to spend some time, you know, fighting for your life!

Zombies!!! X adds a whole new level of complication to the Zombies!!! board game. Now, not only do you have to worry about your brains being eaten by the zombies, you also have to remember to: Feed the Addiction!

Contents

  • 15 new map tiles
  • 30 new event cards
  • 6 copies of the New "Addiction" cards!!!
  • Rules

Zombies!!! 11: Death Inc.

Remember when you just THOUGHT everyone you work with was a...ZOMBIE!

Well, as it turns out, you were right.

The CEO is now the ZEO. Your coworkers now moan in addition to the aimless shambling. Suddenly, the receptionist is very interested in you. And the lunch room... Let's just say, you don't want what everyone else is having!

Zombies!!! 11: Death Inc. simulates what would happen if you went to work one day and discovered that all your coworkers really were zombies! Of course, you being the "brown-noser" that you are, you decide that rescuing the surviving board members just might help your career. Unfortunately, you aren't the only one with this idea.

Zombies!!! 11: Death Inc., an expansion for Zombies!!!, uses the same game play as the base game: Players take turns laying tiles (to create the board), fending off zombies by rolling dice, scavenging for goods in the form of health (to allow re-rolls) and ammo (to improve rolls), and playing cards to help you or hurt the other players, all in an effort to be the first to the helipad tile to escape (or kill 25 Zombies).

Watch a Promo by Twilight Creations

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Zombies Board Game + All Expansions Bundle (new)

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Zombies Board Game + All Expansions Bundle (new):
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